CGeometry is class, containing some polygonal geometry, it features platonic primitives, texture mapping generators, vertex conversion functions, geometry indices generators, boolean operations, extrude and some more modelling functions. It is now part of ÜberLame, but due to quite large not-so-well-structured code (about 6500 lines) i decided to rewrite it and create layered hierarchy. also old CGeometry doesn't work very well with std::vector (not using std::vector::reserve, std::for_each, std::find, std::find_if, ...)

status: functional, made part of ÜberLame, suspended
language: C++
os: win32 / linux (msvc / g++)

version history

versionchanges from previous version


versionrelease datefilerelease notes
v0  not available standalone anymore. see ÜberLame sources